Files
ojrc/rc_core/src/persist/maps.rs
T

3443 lines
97 KiB
Rust

use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct MapsConfig {
#[serde(default = "default_map")]
pub map: std::collections::HashMap<super::combat::GameMap, MapConfig>,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct MapConfig {
pub spawn_points: Vec<SpawnPoint>,
pub bases: Vec<CaptureBase>,
pub capture_points: Vec<CapturePoint>,
pub equalizer: Point,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct SpawnPoint {
pub team: Option<u8>,
pub x: f32,
pub y: f32,
pub z: f32,
}
impl SpawnPoint {
const fn offset(mut self, x: f32, y: f32, z: f32) -> Self {
self.x += x;
self.y += y;
self.z += z;
self
}
const fn scale(mut self, scale: f32) -> Self {
self.x *= scale;
self.y *= scale;
self.z *= scale;
self
}
fn rotated(mut self, rot: num_quaternion::Quaternion<f32>) -> Self {
let unit_rot = rot.normalize().expect("Bad rotation quaternion for SpawnPoint");
let rotated = unit_rot.rotate_vector([self.x, self.y, self.z]);
self.x = rotated[0];
self.y = rotated[1];
self.z = rotated[2];
self
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct CaptureBase {
pub team: u8,
pub x: f32,
pub y: f32,
pub z: f32,
pub radius: f32,
pub percent_per_second: f32,
}
impl CaptureBase {
const fn offset(mut self, x: f32, y: f32, z: f32) -> Self {
self.x += x;
self.y += y;
self.z += z;
self
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct CapturePoint {
pub x: f32,
pub y: f32,
pub z: f32,
pub radius: f32,
pub percent_per_second: f32,
}
impl CapturePoint {
const fn offset(mut self, x: f32, y: f32, z: f32) -> Self {
self.x += x;
self.y += y;
self.z += z;
self
}
fn rotated(mut self, rot: num_quaternion::Quaternion<f32>) -> Self {
let unit_rot = rot.normalize().expect("Bad rotation quaternion for CapturePoint");
let rotated = unit_rot.rotate_vector([self.x, self.y, self.z]);
self.x = rotated[0];
self.y = rotated[1];
self.z = rotated[2];
self
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct Point {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl Point {
#[allow(dead_code)]
const fn offset(mut self, x: f32, y: f32, z: f32) -> Self {
self.x += x;
self.y += y;
self.z += z;
self
}
#[allow(dead_code)]
fn rotated(mut self, rot: num_quaternion::Quaternion<f32>) -> Self {
let unit_rot = rot.normalize().expect("Bad rotation quaternion for Point");
let rotated = unit_rot.rotate_vector([self.x, self.y, self.z]);
self.x = rotated[0];
self.y = rotated[1];
self.z = rotated[2];
self
}
}
const DEFAULT_BASE_PERCENT_PER_SECOND: f32 = 2.5;
const DEFAULT_BASE_RADIUS: f32 = 20.0;
const DEFAULT_CAPTURE_PERCENT_PER_SECOND: f32 = DEFAULT_BASE_PERCENT_PER_SECOND * 1.5;
const DEFAULT_CAPTURE_RADIUS: f32 = 14.0;
#[allow(clippy::approx_constant)]
pub(super) fn default_map() -> std::collections::HashMap<super::combat::GameMap, MapConfig> {
let mut map = std::collections::HashMap::with_capacity(9);
//let coords_t0 = corner_to_center((6.60, 4.09, 20.3), 10.0);
//let coords_t1 = corner_to_center((364.60, 10.63, 372.20), 10.0);
map.insert(super::combat::GameMap::Earth1, MapConfig { // level3
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: -226.255,
y: -6.475 + 10.0,
z: -99.293,
},
SpawnPoint {
team: Some(0),
x: -190.662,
y: -6.083,
z: -85.001,
},
SpawnPoint {
team: Some(0),
x: -176.454,
y: -6.308,
z: -95.670,
},
SpawnPoint {
team: Some(0),
x: -171.310,
y: -6.534,
z: -113.252,
},
SpawnPoint {
team: Some(0),
x: -228.559,
y: -6.724,
z: -114.155,
},
SpawnPoint {
team: Some(0),
x: -174.672,
y: -6.653,
z: -80.095,
},
SpawnPoint {
team: Some(0),
x: -241.176,
y: -6.653,
z: -104.069,
},
SpawnPoint {
team: Some(0),
x: -175.586,
y: -6.653,
z: -129.159,
},
SpawnPoint {
team: Some(0),
x:-222.358,
y: -6.653,
z: -130.716,
},
SpawnPoint {
team: Some(0),
x: -189.260,
y: -6.653,
z: -139.542,
},
// team 1
SpawnPoint {
team: Some(1),
x: -183.190,
y: -6.300,
z: 358.657,
},
SpawnPoint {
team: Some(1),
x: -229.629,
y: -7.259,
z: 352.230,
},
SpawnPoint {
team: Some(1),
x: -178.319,
y: -6.415,
z: 377.784,
},
SpawnPoint {
team: Some(1),
x: -193.644,
y: -6.300,
z: 347.371,
},
SpawnPoint {
team: Some(1),
x: -186.017,
y: -5.857,
z: 392.741,
},
SpawnPoint {
team: Some(1),
x: -237.030,
y: -6.202,
z: 366.760,
},
SpawnPoint {
team: Some(1),
x: -179.863,
y: -6.300,
z: 344.639,
},
SpawnPoint {
team: Some(1),
x: -168.506,
y: -6.439,
z: 389.723,
},
SpawnPoint {
team: Some(1),
x: -244.407,
y: -6.154,
z: 353.739,
},
SpawnPoint {
team: Some(1),
x: -235.521,
y: -6.159,
z: -383.094,
},
// pit
SpawnPoint {
team: None,
x: -192.931,
y: -1.782,
z: 255.895,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.328176,
z: 0.000000,
w: -0.944617,
})*/,
SpawnPoint {
team: None,
x: -191.862,
y: -1.782,
z: 3.920,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.294482,
z: 0.000000,
w: 0.955657,
})*/,
SpawnPoint {
team: None,
x: -313.513,
y: 23.285,
z: 127.710,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.008125,
z: 0.000000,
w: 0.999967,
})*/,
SpawnPoint {
team: None,
x: 14.018,
y: 11.999,
z: 119.038,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.792281,
z: 0.000000,
w: 0.610156,
})*/,
SpawnPoint {
team: None,
x: -166.320,
y: 6.890,
z: 126.641,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.047861,
y: 0.686249,
z: 0.095085,
w: 0.719535,
})*/,
SpawnPoint {
team: None,
x: -52.034,
y: -6.772,
z: -26.136,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.211982,
z: 0.000000,
w: -0.977274,
})*/,
SpawnPoint {
team: None,
x: -52.748,
y: -6.534,
z: 281.912,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.980289,
z: 0.000000,
w: -0.197571,
})*/,
SpawnPoint {
team: None,
x: -155.153,
y: -7.603,
z: -120.463,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.765695,
z: 0.000000,
w: 0.643203,
})*/,
SpawnPoint {
team: None,
x: -152.183,
y: -7.603,
z: 379.328,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.693062,
z: 0.000000,
w: 0.720878,
})*/,
SpawnPoint {
team: None,
x: -124.859,
y: -4.039,
z: 265.399,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.946184,
z: 0.000000,
w: -0.323628,
})*/,
SpawnPoint {
team: None,
x: -48.470,
y: -5.940,
z: 379.685,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.996737,
z: 0.000000,
w: 0.080716,
})*/,
SpawnPoint {
team: None,
x: -58.331,
y: -5.227,
z: -124.384,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.506744,
z: 0.000000,
w: 0.862097,
})*/,
SpawnPoint {
team: None,
x: -140.421,
y: -2.970,
z: 318.740,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.990376,
z: 0.000000,
w: 0.138402,
})*/,
SpawnPoint {
team: None,
x: 7.366,
y: -6.772,
z: -59.756,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.211982,
z: 0.000000,
w: -0.977274,
})*/,
SpawnPoint {
team: None,
x: -110.009,
y: 8.316,
z: 129.017,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.047861,
y: 0.686249,
z: 0.095085,
w: 0.719535,
})*/,
SpawnPoint {
team: None,
x: 25.435,
y: 10.336,
z: 75.806,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.396630,
z: 0.000000,
w: 0.917979,
})*/,
SpawnPoint {
team: None,
x: -260.326,
y: 23.285,
z: 126.856,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.964735,
z: 0.000000,
w: -0.263221,
})*/,
SpawnPoint {
team: None,
x: -266.706,
y: 21.384,
z: 42.649,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.924445,
z: 0.000000,
w: 0.381315,
})*/,
SpawnPoint {
team: None,
x: -256.941,
y: 19.863,
z: 217.618,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.512346,
z: 0.000000,
w: -0.858779,
})*/,
SpawnPoint {
team: None,
x: -121.889,
y: 9.029,
z: 208.969,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.688172,
z: 0.000000,
w: 0.725547,
})*/,
].into_iter().map(|x| x.offset(156.360, 9.983, -129.000)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: -43.824,
y: 2.700,
z: -240.888,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: -52.356,
y: 2.770,
z: 243.600,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
],
capture_points: vec![
CapturePoint {
x: 177.240,
y: -0.264,
z: 141.540,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
CapturePoint {
x: -9.480,
y: 30.396,
z: -164.676,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
CapturePoint {
x: -197.400,
y: -0.228,
z: 142.452,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}
].into_iter().map(|p| p.rotated(num_quaternion::Quaternion {
w: 0.707107,
x: 0.0,
y: 0.707107,
z: 0.0,
}).offset(13.320, 0.0, -9.84)).collect(),
equalizer: Point {
x: 1.404,
y: 14.3,
z: -0.588,
},
});
map.insert(super::combat::GameMap::Earth2, MapConfig { // level4
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: 225.119,
y: -70.621,
z: -243.719,
},
SpawnPoint {
team: Some(0),
x: 238.440,
y: -71.040,
z: -230.640,
},
SpawnPoint {
team: Some(0),
x: 255.238,
y: -70.644,
z: -225.356,
},
SpawnPoint {
team: Some(0),
x: 220.075,
y: -71.426,
z: -262.486,
},
SpawnPoint {
team: Some(0),
x: 272.108,
y: -71.222,
z: -231.268,
},
SpawnPoint {
team: Some(0),
x: 227.268,
y: -72.461,
z: -278.220,
},
SpawnPoint {
team: Some(0),
x: 222.239,
y: -71.984,
z: -226.676,
},
SpawnPoint {
team: Some(0),
x: 243.700,
y: -70.474,
z: -285.800,
},
SpawnPoint {
team: Some(0),
x: 282.100,
y: -72.200,
z: -261.200,
},
SpawnPoint {
team: Some(0),
x: 284.372,
y: -71.781,
z: -243.522,
},
SpawnPoint {
team: Some(0),
x: 283.800,
y: -71.222,
z: -278.700,
},
SpawnPoint {
team: Some(0),
x: 255.400,
y: -71.426,
z: -292.200,
},
SpawnPoint {
team: Some(0),
x: 291.800,
y: -70.644,
z: -253.800,
},
SpawnPoint {
team: Some(0),
x: 268.700,
y: -71.040,
z: -289.900,
},
SpawnPoint {
team: Some(0),
x: 212.800,
y: -70.621,
z: -249.600,
},
// team 1
SpawnPoint {
team: Some(1),
x: -232.320,
y: -70.143,
z: 247.800,
},
SpawnPoint {
team: Some(1),
x: -246.719,
y: -70.488,
z: 231.837,
},
SpawnPoint {
team: Some(1),
x: -231.120,
y: -70.868,
z: 266.880,
},
SpawnPoint {
team: Some(1),
x: -265.437,
y: -70.994,
z: 227.632,
},
SpawnPoint {
team: Some(1),
x: -238.680,
y: -70.822,
z: 280.680,
},
SpawnPoint {
team: Some(1),
x: -280.197,
y: -70.480,
z: 236.397,
},
SpawnPoint {
team: Some(1),
x: -279.238,
y: -70.681,
z: 219.475,
},
SpawnPoint {
team: Some(1),
x: -230.638,
y: -70.933,
z: 230.638,
},
SpawnPoint {
team: Some(1),
x: -222.358,
y: -71.183,
z: 278.399,
},
SpawnPoint {
team: Some(1),
x: -289.680,
y: -71.445,
z: 250.320,
},
SpawnPoint {
team: Some(1),
x: -279.600,
y: -70.480,
z: 277.700,
},
SpawnPoint {
team: Some(1),
x: -269.200,
y: -70.681,
z: 292.100,
},
SpawnPoint {
team: Some(1),
x: -255.400,
y: -70.933,
z: 286.600,
},
SpawnPoint {
team: Some(1),
x: -221.700,
y: -71.183,
z: 257.500,
},
SpawnPoint {
team: Some(1),
x: -292.500,
y: -71.445,
z: 266.000,
},
// pit
SpawnPoint {
team: None,
x: -138.841,
y: -68.400,
z: 287.877,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.863723,
z: 0.000000,
w: 0.503967,
})*/,
SpawnPoint {
team: None,
x: 293.397,
y: -63.000,
z: -76.800,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.194957,
z: 0.000000,
w: 0.980812,
})*/,
SpawnPoint {
team: None,
x: -235.319,
y: -66.720,
z: -231.596,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.376419,
z: 0.000000,
w: 0.926450,
})*/,
SpawnPoint {
team: None,
x: 251.280,
y: -55.200,
z: 138.598,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.786001,
z: 0.000000,
w: 0.618225,
})*/,
SpawnPoint {
team: None,
x: -241.198,
y: -72.600,
z: 67.438,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.102277,
y: 0.541891,
z: -0.029518,
w: 0.833680,
})*/,
SpawnPoint {
team: None,
x: 73.917,
y: -66.720,
z: -212.039,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.129287,
z: 0.000000,
w: -0.991607,
})*/,
SpawnPoint {
team: None,
x: 95.520,
y: -50.520,
z: 51.840,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.918493,
z: 0.000000,
w: -0.395436,
})*/,
SpawnPoint {
team: None,
x: 48.721,
y: -50.640,
z: 95.759,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.931840,
z: 0.000000,
w: -0.362871,
})*/,
SpawnPoint {
team: None,
x: 133.440,
y: -55.440,
z: 251.878,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.991527,
z: 0.000000,
w: 0.129902,
})*/,
SpawnPoint {
team: None,
x: -132.132,
y: -67.920,
z: -128.208,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.361638,
z: 0.000000,
w: 0.932319,
})*/,
SpawnPoint {
team: None,
x: -86.160,
y: -75.840,
z: -283.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.361638,
z: 0.000000,
w: 0.932319,
})*/,
SpawnPoint {
team: None,
x: 251.760,
y: -50.400,
z: 238.920,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.991527,
z: 0.000000,
w: 0.129902,
})*/,
SpawnPoint {
team: None,
x: -84.408,
y: -55.776,
z: 80.208,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.931840,
z: 0.000000,
w: -0.362871,
})*/,
SpawnPoint {
team: None,
x: 205.799,
y: -62.160,
z: -52.559,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.805062,
z: 0.000000,
w: 0.593190,
})*/,
SpawnPoint {
team: None,
x: 138.600,
y: -63.240,
z: -175.079,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.565129,
z: 0.000000,
w: -0.825002,
})*/,
SpawnPoint {
team: None,
x: -309.359,
y: -77.520,
z: -48.122,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.048814,
y: 0.978080,
z: -0.094599,
w: 0.178962,
})*/,
SpawnPoint {
team: None,
x: 194.880,
y: -59.880,
z: 29.520,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.786001,
z: 0.000000,
w: 0.618225,
})*/,
SpawnPoint {
team: None,
x: -258.240,
y: -52.080,
z: -297.720,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.376419,
z: 0.000000,
w: 0.926450,
})*/,
SpawnPoint {
team: None,
x: 276.600,
y: -69.480,
z: -192.120,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.194957,
z: 0.000000,
w: 0.980812,
})*/,
SpawnPoint {
team: None,
x: -64.812,
y: -62.844,
z: 290.783,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.855783,
z: 0.000000,
w: 0.517334,
})*/,
].into_iter().map(|x| x.rotated(num_quaternion::Quaternion {
x: 0.0,
y: 0.707107,
z: 0.0,
w: 0.707107,
}).offset(0.0, 86.718, 0.0)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: -256.680,
y: 13.900,
z: -253.920,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: 258.000,
y: 13.900,
z: 259.200,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
],
capture_points: vec![
CapturePoint {
x: 169.418,
y: 20.664,
z: -22.416,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.723291,
x: 0.0,
y: -0.690544,
z: 0.0,
})*/,
CapturePoint {
x: -125.484,
y: 14.616,
z: -129.156,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.707107,
x: 0.0,
y: -0.707107,
z: 0.0,
})*/,
CapturePoint {
x: -19.332,
y: 20.424,
z: 166.128,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.693754,
x: 0.0,
y: 0.720212,
z: 0.0,
})*/,
].into_iter().map(|p| p.rotated(num_quaternion::Quaternion {
w: 0.707107,
x: 0.0,
y: 0.707107,
z: 0.0,
}).offset(13.320, 0.0, -9.84)).collect(),
equalizer: Point {
x: -6.048,
y: 25.524,
z: 0.984,
},
});
map.insert(super::combat::GameMap::Mars1, MapConfig { // level5
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: 32.07,
y: 1.73,
z: 49.75,
},
SpawnPoint {
team: Some(0),
x: 39.20,
y: 1.73,
z: 40.21,
},
SpawnPoint {
team: Some(0),
x: 21.14,
y: 1.73,
z: 44.16,
},
SpawnPoint {
team: Some(0),
x: 32.50,
y: 1.73,
z: 30.66,
},
SpawnPoint {
team: Some(0),
x: 31.1,
y: 1.73,
z: 6.80,
},
SpawnPoint {
team: Some(0),
x: 43.40,
y: 1.73,
z: 8.60,
},
SpawnPoint {
team: Some(0),
x: 36.00,
y: 1.73,
z: 18.70,
},
SpawnPoint {
team: Some(0),
x: 3.00,
y: 1.73,
z: 57.4,
},
SpawnPoint {
team: Some(0),
x: 9.90,
y: 1.73,
z: 47.90,
},
SpawnPoint {
team: Some(0),
x: -2.40,
y: 1.73,
z: 46.40,
},
// team 1
SpawnPoint {
team: Some(1),
x: 346.09,
y: 8.10,
z: 339.18,
},
SpawnPoint {
team: Some(1),
x: 337.10,
y: 8.10,
z: 346.80,
},
SpawnPoint {
team: Some(1),
x: 356.10,
y: 8.10,
z: 344.90,
},
SpawnPoint {
team: Some(1),
x: 340.10,
y: 8.10,
z: 358.20,
},
SpawnPoint {
team: Some(1),
x: 327.15,
y: 8.10,
z: 381.87,
},
SpawnPoint {
team: Some(1),
x: 339.10,
y: 8.10,
z: 383.60,
},
SpawnPoint {
team: Some(1),
x: 334.80,
y: 8.10,
z: 372.40,
},
SpawnPoint {
team: Some(1),
x: 382.50,
y: 8.10,
z: 335.10,
},
SpawnPoint {
team: Some(1),
x: 373.10,
y: 8.10,
z: 342.40,
},
SpawnPoint {
team: Some(1),
x: 384.50,
y: 8.10,
z: 346.80,
},
// pit
SpawnPoint {
team: None,
x: 366.900,
y: 8.140,
z: 362.000,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.912531,
z: 0.000000,
w: 0.409007,
})*/,
SpawnPoint {
team: None,
x: 16.100,
y: 1.640,
z: 28.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.377899,
z: 0.000000,
w: 0.925847,
})*/,
SpawnPoint {
team: None,
x: 39.300,
y: 24.840,
z: 311.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.897334,
z: 0.000000,
w: 0.441352,
})*/,
SpawnPoint {
team: None,
x: 421.200,
y: 24.640,
z: 110.700,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.565739,
z: 0.000000,
w: -0.824585,
})*/,
SpawnPoint {
team: None,
x: 200.700,
y: 27.340,
z: -22.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.116625,
z: 0.000000,
w: 0.993176,
})*/,
SpawnPoint {
team: None,
x: 175.600,
y: 24.740,
z: 375.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.996377,
z: 0.000000,
w: -0.085048,
})*/,
SpawnPoint {
team: None,
x: 8.400,
y: 19.640,
z: 161.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.639620,
z: 0.000000,
w: 0.768691,
})*/,
SpawnPoint {
team: None,
x: 407.400,
y: 20.340,
z: 237.700,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.873372,
z: 0.000000,
w: 0.487054,
})*/,
SpawnPoint {
team: None,
x: 254.800,
y: 7.340,
z: 76.600,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.467171,
z: 0.000000,
w: 0.884167,
})*/,
SpawnPoint {
team: None,
x: 127.000,
y: 8.840,
z: 326.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.595071,
z: 0.000000,
w: 0.803673,
})*/,
SpawnPoint {
team: None,
x: 240.090,
y: 6.550,
z: 139.940,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.595071,
z: 0.000000,
w: 0.803673,
})*/,
SpawnPoint {
team: None,
x: 137.200,
y: 7.340,
z: 87.400,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.467171,
z: 0.000000,
w: 0.884167,
})*/,
SpawnPoint {
team: None,
x: 367.980,
y: 24.970,
z: 213.350,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.873372,
z: 0.000000,
w: 0.487054,
})*/,
SpawnPoint {
team: None,
x: 23.070,
y: 29.390,
z: 137.580,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.639620,
z: 0.000000,
w: 0.768691,
})*/,
SpawnPoint {
team: None,
x: 248.600,
y: 22.500,
z: 418.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.996377,
z: 0.000000,
w: -0.085048,
})*/,
SpawnPoint {
team: None,
x: 248.040,
y: 27.340,
z: -11.230,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.116625,
z: 0.000000,
w: 0.993176,
})*/,
SpawnPoint {
team: None,
x: 424.900,
y: 24.640,
z: 134.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.565739,
z: 0.000000,
w: -0.824585,
})*/,
SpawnPoint {
team: None,
x: 2.300,
y: 28.300,
z: 263.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.897334,
z: 0.000000,
w: 0.441352,
})*/,
SpawnPoint {
team: None,
x: -12.300,
y: 9.100,
z: -0.600,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.377899,
z: 0.000000,
w: 0.925847,
})*/,
SpawnPoint {
team: None,
x: 316.560,
y: 17.800,
z: 294.090,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.912531,
z: 0.000000,
w: 0.409007,
})*/,
],
bases: vec![
CaptureBase {
team: 0,
x: 6.60,
y: 4.09,
z: 20.3,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: 364.60,
y: 10.63,
z: 372.20,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
],
capture_points: vec![
CapturePoint {
x: -24.600,
y: 25.850,
z: 242.100,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.951521,
x: 0.0,
y: 0.307583,
z: 0.0,
})*/,
CapturePoint {
x: 339.060,
y: 24.240,
z: 57.800,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.940705,
x: 0.0,
y: -0.339225,
z: 0.0,
})*/,
CapturePoint {
x: 141.550,
y: 8.240,
z: 308.790,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.050476,
x: 0.0,
y: -0.998725,
z: 0.0,
})*/,
],
equalizer: Point {
x: 180.732,
y: 7.580,
z: 191.970,
},
});
map.insert(super::combat::GameMap::Mars2, MapConfig { // level6
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: -198.924,
y: -14.583,
z: -201.221,
},
SpawnPoint {
team: Some(0),
x: -181.922,
y: -14.038,
z: -213.642,
},
SpawnPoint {
team: Some(0),
x: -183.744,
y: -13.899,
z: -196.812,
},
SpawnPoint {
team: Some(0),
x: -237.587,
y: -12.163,
z: -213.035,
},
SpawnPoint {
team: Some(0),
x: -222.539,
y: -12.982,
z: -207.438,
},
SpawnPoint {
team: Some(0),
x: -232.544,
y: -12.942,
z: -229.363,
},
SpawnPoint {
team: Some(0),
x: -165.911,
y: -12.618,
z: -243.646,
},
SpawnPoint {
team: Some(0),
x: -177.804,
y: -13.899,
z: -231.290,
},
SpawnPoint {
team: Some(0),
x: -186.688,
y: -13.650,
z: -251.367,
},
SpawnPoint {
team: Some(0),
x: -219.357,
y: -13.650,
z: -252.358,
},
// team 1
SpawnPoint {
team: Some(1),
x: 202.422,
y: -14.396,
z: 199.954,
},
SpawnPoint {
team: Some(1),
x: 214.672,
y: -13.189,
z: 181.421,
},
SpawnPoint {
team: Some(1),
x: 252.463,
y: -14.752,
z: 221.509,
},
SpawnPoint {
team: Some(1),
x: 237.125,
y: -13.703,
z: 179.705,
},
SpawnPoint {
team: Some(1),
x: 255.156,
y: -14.128,
z: 176.603,
},
SpawnPoint {
team: Some(1),
x: 255.433,
y: -10.939,
z: 197.208,
},
SpawnPoint {
team: Some(1),
x: 217.628,
y: -11.689,
z: 241.903,
},
SpawnPoint {
team: Some(1),
x: 234.023,
y: -8.302,
z: 233.468,
},
SpawnPoint {
team: Some(1),
x: 207.966,
y: -13.330,
z: 226.684,
},
SpawnPoint {
team: Some(1),
x: 197.538,
y: -13.869,
z: 184.945,
},
// pit
SpawnPoint {
team: None,
x: 231.264,
y: -15.180,
z: 209.484,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.809714,
z: 0.000000,
w: -0.586824,
})*/,
SpawnPoint {
team: None,
x: -204.600,
y: -15.180,
z: -230.472,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.210564,
z: 0.000000,
w: -0.977580,
})*/,
SpawnPoint {
team: None,
x: 19.404,
y: -15.180,
z: 223.212,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.013317,
y: 0.982498,
z: 0.044809,
w: 0.180310,
})*/,
SpawnPoint {
team: None,
x: 182.424,
y: -13.332,
z: -39.864,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.280839,
z: 0.000000,
w: -0.959755,
})*/,
SpawnPoint {
team: None,
x: 40.392,
y: -13.728,
z: -185.460,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.434608,
z: 0.000000,
w: -0.900620,
})*/,
SpawnPoint {
team: None,
x: -59.796,
y: -33.528,
z: 76.956,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.026134,
y: 0.945733,
z: 0.043401,
w: 0.320971,
})*/,
SpawnPoint {
team: None,
x: 90.156,
y: -28.644,
z: -88.836,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.370990,
z: 0.000000,
w: -0.928637,
})*/,
SpawnPoint {
team: None,
x: -226.248,
y: -12.804,
z: -36.036,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.197524,
z: 0.000000,
w: -0.980298,
})*/,
SpawnPoint {
team: None,
x: -71.940,
y: -12.936,
z: -199.716,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.101234,
z: 0.000000,
w: -0.994863,
})*/,
SpawnPoint {
team: None,
x: 71.148,
y: -2.455,
z: 68.772,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.850269,
z: 0.000000,
w: -0.526349,
})*/,
SpawnPoint {
team: None,
x: 102.841,
y: -15.734,
z: 5.148,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.850269,
z: 0.000000,
w: -0.526349,
})*/,
SpawnPoint {
team: None,
x: -66.158,
y: -7.814,
z: -119.064,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.101234,
z: 0.000000,
w: -0.994863,
})*/,
SpawnPoint {
team: None,
x: -204.745,
y: -11.880,
z: -22.044,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.879250,
z: 0.000000,
w: -0.476361,
})*/,
SpawnPoint {
team: None,
x: 67.082,
y: -28.644,
z: -64.574,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.370990,
z: 0.000000,
w: -0.928637,
})*/,
SpawnPoint {
team: None,
x: -85.391,
y: -31.033,
z: 57.420,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.001132,
y: 0.970763,
z: 0.050649,
w: -0.234632,
})*/,
SpawnPoint {
team: None,
x: -24.460,
y: -10.877,
z: -133.914,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.146073,
z: 0.000000,
w: -0.989274,
})*/,
SpawnPoint {
team: None,
x: 167.864,
y: -13.966,
z: -126.944,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.379708,
z: 0.000000,
w: -0.925106,
})*/,
SpawnPoint {
team: None,
x: 28.670,
y: -11.326,
z: 143.748,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.021835,
y: 0.575837,
z: 0.041333,
w: 0.816227,
})*/,
SpawnPoint {
team: None,
x: -246.708,
y: -5.280,
z: -135.168,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.210564,
z: 0.000000,
w: -0.977580,
})*/,
SpawnPoint {
team: None,
x: 144.672,
y: -6.283,
z: 245.916,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.809714,
z: 0.000000,
w: -0.586824,
})*/,
].into_iter().map(|x| x.offset(0.0, 36.0796, 0.0)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: 230.520,
y: 21.140,
z: 187.560,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: 661.680,
y: 21.230,
z: 620.280,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
].into_iter().map(|x| x.offset(-434.640, 0.0, -414.720)).collect(),
capture_points: vec![
CapturePoint {
x: -210.000,
y: 18.360,
z: -24.000,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.997547,
x: 0.0,
y: 0.070007,
z: 0.0,
})*/,
CapturePoint {
x: 90.000,
y: 5.004,
z: -90.000,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
CapturePoint {
x: 24.000,
y: 18.360,
z: 210.000,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.997883,
x: 0.0,
y: -0.065034,
z: 0.0,
})*/,
],
equalizer: Point {
x: -64.044,
y: 0.0,
z: 64.284,
},
});
map.insert(super::combat::GameMap::Mars3, MapConfig { // level7
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: 86.581,
y: 36.306,
z: -234.321,
},
SpawnPoint {
team: Some(0),
x: 73.656,
y: 38.254,
z: -248.292,
},
SpawnPoint {
team: Some(0),
x: 103.320,
y: 38.896,
z: -232.269,
},
SpawnPoint {
team: Some(0),
x: 121.271,
y: 38.397,
z: -244.241,
},
SpawnPoint {
team: Some(0),
x: 129.254,
y: 37.3032,
z: -261.716,
},
SpawnPoint {
team: Some(0),
x: 60.802,
y: 36.021,
z: -256.596,
},
SpawnPoint {
team: Some(0),
x: 73.300,
y: 37.185,
z: -267.537,
},
SpawnPoint {
team: Some(0),
x: 138.259,
y: 35.640,
z: -248.434,
},
SpawnPoint {
team: Some(0),
x: 90.537,
y: 36.971,
z: -218.770,
},
SpawnPoint {
team: Some(0),
x: 82.328,
y: 38.016,
z: -279.655,
},
// team 1
SpawnPoint {
team: Some(1),
x: 72.801,
y: 38.373,
z: 251.072,
},
SpawnPoint {
team: Some(1),
x: 85.298,
y: 38.302,
z: 237.315,
},
SpawnPoint {
team: Some(1),
x: 105.043,
y: 38.397,
z: 234.796,
},
SpawnPoint {
team: Some(1),
x: 121.877,
y: 38.005,
z: 246.166,
},
SpawnPoint {
team: Some(1),
x: 128.399,
y: 38.254,
z: 264.461,
},
SpawnPoint {
team: Some(1),
x: 92.902,
y: 37.874,
z: 222.394,
},
SpawnPoint {
team: Some(1),
x: 69.902,
y: 37.304,
z: 269.355,
},
SpawnPoint {
team: Some(1),
x: 57.143,
y: 37.767,
z: 256.845,
},
SpawnPoint {
team: Some(1),
x: 139.115,
y: 36.745,
z: 249.598,
},
SpawnPoint {
team: Some(1),
x: 84.027,
y: 39.537,
z: 283.955,
},
// pit
SpawnPoint {
team: None,
x: 81.473,
y: 37.458,
z: 207.235,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.971619,
z: 0.000000,
w: 0.236552,
})*/,
SpawnPoint {
team: None,
x: 81.164,
y: 35.545,
z: -205.144,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.153836,
z: 0.000000,
w: 0.988096,
})*/,
SpawnPoint {
team: None,
x: 158.836,
y: 30.912,
z: 112.860,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.988369,
z: 0.000000,
w: -0.152074,
})*/,
SpawnPoint {
team: None,
x: -57.974,
y: 2.709,
z: 0.404,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.710661,
z: 0.000000,
w: -0.703535,
})*/,
SpawnPoint {
team: None,
x: 240.688,
y: 30.686,
z: 26.848,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.921473,
z: 0.000000,
w: -0.388442,
})*/,
SpawnPoint {
team: None,
x: 173.115,
y: 37.268,
z: -220.160,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.046333,
z: 0.000000,
w: 0.998926,
})*/,
SpawnPoint {
team: None,
x: -17.464,
y: 7.484,
z: 90.169,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.934852,
z: 0.000000,
w: -0.355037,
})*/,
SpawnPoint {
team: None,
x: -96.347,
y: 3.326,
z: -152.777,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.557413,
z: 0.000000,
w: 0.830235,
})*/,
SpawnPoint {
team: None,
x: -62.857,
y: 12.712,
z: -245.120,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.046910,
z: 0.000000,
w: 0.998899,
})*/,
SpawnPoint {
team: None,
x: -63.914,
y: 11.999,
z: 232.491,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.997622,
z: 0.000000,
w: -0.068919,
})*/,
SpawnPoint {
team: None,
x: 18.806,
y: 38.016,
z: 259.079,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.661650,
z: 0.000000,
w: -0.749813,
})*/,
SpawnPoint {
team: None,
x: 6.772,
y: 35.070,
z: -260.766,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.690160,
z: 0.000000,
w: 0.723657,
})*/,
SpawnPoint {
team: None,
x: -39.441,
y: 7.520,
z: -139.353,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.557413,
z: 0.000000,
w: 0.830235,
})*/,
SpawnPoint {
team: None,
x: -41.342,
y: 7.330,
z: 148.262,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.297753,
z: 0.000000,
w: 0.954643,
})*/,
SpawnPoint {
team: None,
x: 147.431,
y: 29.985,
z: -144.461,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.046333,
z: 0.000000,
w: 0.998926,
})*/,
SpawnPoint {
team: None,
x: 168.577,
y: 34.903,
z: -43.481,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.704672,
z: 0.000000,
w: -0.709533,
})*/,
SpawnPoint {
team: None,
x: -74.713,
y: 2.103,
z: -40.024,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.471442,
z: 0.000000,
w: -0.881897,
})*/,
SpawnPoint {
team: None,
x: 31.126,
y: 30.769,
z: 48.352,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.989880,
z: 0.000000,
w: 0.141904,
})*/,
SpawnPoint {
team: None,
x: 224.413,
y: 34.808,
z: -96.822,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.153836,
z: 0.000000,
w: 0.988096,
})*/,
SpawnPoint {
team: None,
x: 32.432,
y: 22.334,
z: 126.047,
}/*.with_rotation(num_quaternion::Quaternion {
x: -0.001323,
y: -0.411074,
z: -0.024545,
w: -0.911271,
})*/,
].into_iter().map(|x| x.offset(0.0, 4.1933, 0.0)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: 50.880,
y: 32.340,
z: -309.720,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: 50.280,
y: 32.320,
z: 207.360,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
].into_iter().map(|x| x.offset(49.608, 9.02, 52.493)).collect(),
capture_points: vec![
CapturePoint {
x: -44.400,
y: 4.800,
z: -141.600,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.868262,
x: 0.0,
y: -0.496106,
z: 0.0,
})*/,
CapturePoint {
x: 217.608,
y: 27.024,
z: -1.680,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.322062,
x: 0.0,
y: -0.946719,
z: 0.0,
})*/,
CapturePoint {
x: -44.400,
y: 4.800,
z: 141.600,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.195041,
x: 0.0,
y: -0.980795,
z: 0.0,
})*/,
],
equalizer: Point {
x: -52.920,
y: 0.384,
z: 0.0,
},
});
map.insert(super::combat::GameMap::Neptune1, MapConfig { // level8
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: -2.100,
y: -0.669,
z: -42.500,
},
SpawnPoint {
team: Some(0),
x: -6.000,
y: -2.493,
z: -27.600,
},
SpawnPoint {
team: Some(0),
x: -7.600,
y: -1.200,
z: -61.900,
},
SpawnPoint {
team: Some(0),
x: 9.300,
y: -1.598,
z: -29.800,
},
SpawnPoint {
team: Some(0),
x: 24.500,
y: -2.361,
z: -22.900,
},
SpawnPoint {
team: Some(0),
x: -15.500,
y: -2.818,
z: -75.900,
},
SpawnPoint {
team: Some(0),
x: -2.400,
y: -3.722,
z: -83.100,
},
SpawnPoint {
team: Some(0),
x: 39.200,
y: -3.310,
z: -13.900,
},
SpawnPoint {
team: Some(0),
x: 46.000,
y: -4.140,
z: -27.300,
},
SpawnPoint {
team: Some(0),
x: 57.800,
y: -3.741,
z: -35.700,
},
// team 1
SpawnPoint {
team: Some(1),
x: -378.600,
y: -5.531,
z: 379.400,
},
SpawnPoint {
team: Some(1),
x: -393.800,
y: -5.262,
z: 382.200,
},
SpawnPoint {
team: Some(1),
x: -381.300,
y: -4.766,
z: 394.500,
},
SpawnPoint {
team: Some(1),
x: -377.400,
y: -5.798,
z: 418.700,
},
SpawnPoint {
team: Some(1),
x: -367.400,
y: -5.523,
z: 407.300,
},
SpawnPoint {
team: Some(1),
x: -425.100,
y: -5.567,
z: 363.000,
},
SpawnPoint {
team: Some(1),
x: -412.400,
y: -4.945,
z: 373.200,
},
SpawnPoint {
team: Some(1),
x: -430.900,
y: -5.413,
z: 377.600,
},
SpawnPoint {
team: Some(1),
x: -372.500,
y: -5.051,
z: 434.100,
},
SpawnPoint {
team: Some(1),
x: -388.300,
y: -4.076,
z: 435.700,
},
// pit
SpawnPoint {
team: None,
x: -178.300,
y: -5.500,
z: 9.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.054314,
z: 0.000000,
w: 0.998524,
})*/,
SpawnPoint {
team: None,
x: -187.350,
y: 4.240,
z: 182.080,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.017162,
y: -0.478492,
z: 0.016116,
w: 0.877777,
})*/,
SpawnPoint {
team: None,
x: 4.800,
y: -7.210,
z: 104.300,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.199332,
z: 0.000000,
w: 0.979932,
})*/,
SpawnPoint {
team: None,
x: -334.600,
y: -8.480,
z: 138.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.973971,
z: 0.000000,
w: -0.226671,
})*/,
SpawnPoint {
team: None,
x: -119.100,
y: -5.460,
z: -67.100,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.676459,
z: 0.000000,
w: 0.736480,
})*/,
SpawnPoint {
team: None,
x: -75.870,
y: -4.200,
z: 27.110,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.467476,
z: 0.000000,
w: 0.884006,
})*/,
SpawnPoint {
team: None,
x: -143.500,
y: 2.900,
z: 105.700,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.379128,
z: 0.000000,
w: 0.925344,
})*/,
SpawnPoint {
team: None,
x: -8.500,
y: -7.860,
z: 248.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.879910,
z: 0.000000,
w: 0.475141,
})*/,
SpawnPoint {
team: None,
x: -305.700,
y: -7.360,
z: 217.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.588514,
z: 0.000000,
w: 0.808487,
})*/,
SpawnPoint {
team: None,
x: -76.900,
y: 0.900,
z: 408.800,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.788453,
z: 0.000000,
w: 0.615095,
})*/,
SpawnPoint {
team: None,
x: -81.500,
y: -7.100,
z: 295.000,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.788453,
z: 0.000000,
w: 0.615095,
})*/,
SpawnPoint {
team: None,
x: -237.100,
y: 6.600,
z: 185.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.778665,
z: 0.000000,
w: 0.627440,
})*/,
SpawnPoint {
team: None,
x: 22.400,
y: -6.600,
z: 311.100,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.766853,
z: 0.000000,
w: 0.641822,
})*/,
SpawnPoint {
team: None,
x: -265.100,
y: -9.300,
z: -14.000,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.379128,
z: 0.000000,
w: 0.925344,
})*/,
SpawnPoint {
team: None,
x: -226.900,
y: -9.560,
z: 53.800,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.858236,
z: 0.000000,
w: 0.513255,
})*/,
SpawnPoint {
team: None,
x: -177.900,
y: -7.400,
z: -68.900,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.676459,
z: 0.000000,
w: 0.736480,
})*/,
SpawnPoint {
team: None,
x: -257.400,
y: 5.700,
z: 133.900,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.876931,
z: 0.000000,
w: 0.480616,
})*/,
SpawnPoint {
team: None,
x: 58.300,
y: -1.300,
z: 166.500,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.977890,
z: 0.000000,
w: -0.209120,
})*/,
SpawnPoint {
team: None,
x: -143.300,
y: 5.100,
z: 153.700,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.017162,
y: -0.478492,
z: 0.016116,
w: 0.877777,
})*/,
SpawnPoint {
team: None,
x: -113.900,
y: -2.800,
z: 62.400,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.418763,
z: 0.000000,
w: 0.908095,
})*/,
].into_iter().map(|x| x.scale(0.8).offset(283.600, 4.592, -24.100)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: -97.718,
y: 1.580,
z: -82.150,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: -453.065,
y: -0.110,
z: 292.956,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
].into_iter().map(|x| x.offset(405.542, 0.0, 10.668)).collect(),
capture_points: vec![
CapturePoint {
x: 91.580,
y: -7.770,
z: 10.700,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.964756,
x: 0.0,
y: 0.263146,
z: 0.0,
})*/,
CapturePoint {
x: 270.200,
y: -6.390,
z: 172.480,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.291923,
x: 0.0,
y: -0.956442,
z: 0.0,
})*/,
CapturePoint {
x: -73.500,
y: -7.870,
z: 64.400,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.964756,
x: 0.0,
y: 0.263146,
z: 0.0,
})*/,
],
equalizer: Point {
x: 140.600,
y: 3.270,
z: 115.000,
},
});
map.insert(super::combat::GameMap::Neptune2, MapConfig { // level9
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: -211.622,
y: -84.836,
z: -146.150,
},
SpawnPoint {
team: Some(0),
x: -218.613,
y: -84.447,
z: -160.734,
},
SpawnPoint {
team: Some(0),
x: -188.728,
y: -84.449,
z: -137.079,
},
SpawnPoint {
team: Some(0),
x: -214.104,
y: -85.091,
z: -180.661,
},
SpawnPoint {
team: Some(0),
x: -166.816,
y: -84.447,
z: -156.735,
},
SpawnPoint {
team: Some(0),
x: -203.100,
y: -84.447,
z: -191.041,
},
SpawnPoint {
team: Some(0),
x: -171.769,
y: -83.701,
z: -139.698,
},
SpawnPoint {
team: Some(0),
x: -226.649,
y: -84.441,
z: -184.727,
},
SpawnPoint {
team: Some(0),
x: -178.042,
y: -84.407,
z: -126.921,
},
SpawnPoint {
team: Some(0),
x: -563.460,
y: -84.447,
z: 185.603,
},
// team 1
SpawnPoint {
team: Some(1),
x: -563.460,
y: -84.447,
z: 185.603,
},
SpawnPoint {
team: Some(1),
x: -545.107,
y: -84.501,
z: 225.604,
},
SpawnPoint {
team: Some(1),
x: -589.174,
y: -85.324,
z: 192.699,
},
SpawnPoint {
team: Some(1),
x: -596.323,
y: -84.447,
z: 222.468,
},
SpawnPoint {
team: Some(1),
x: -549.553,
y: -84.667,
z: 193.565,
},
SpawnPoint {
team: Some(1),
x: -596.682,
y: -85.404,
z: 205.550,
},
SpawnPoint {
team: Some(1),
x: -551.084,
y: -85.303,
z: 178.306,
},
SpawnPoint {
team: Some(1),
x: -530.545,
y: -85.757,
z: 221.274,
},
SpawnPoint {
team: Some(1),
x: -603.821,
y: -83.181,
z: 190.830,
},
SpawnPoint {
team: Some(1),
x: -539.510,
y: -84.908,
z: 208.982,
},
// pit
SpawnPoint {
team: None,
x: -283.536,
y: -93.139,
z: -113.203,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.407554,
z: 0.000000,
w: 0.913181,
})*/,
SpawnPoint {
team: None,
x: -332.946,
y: -99.697,
z: -141.715,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.999785,
z: 0.000000,
w: -0.020740,
})*/,
SpawnPoint {
team: None,
x: -400.150,
y: -87.711,
z: -47.795,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.613367,
z: 0.000000,
w: 0.789798,
})*/,
SpawnPoint {
team: None,
x: -234.115,
y: -86.592,
z: -24.922,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.550372,
z: 0.000000,
w: 0.834920,
})*/,
SpawnPoint {
team: None,
x: -400.963,
y: -91.450,
z: -132.739,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.058189,
z: 0.000000,
w: 0.998306,
})*/,
SpawnPoint {
team: None,
x: -528.000,
y: -93.034,
z: 3.590,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.735801,
z: 0.000000,
w: 0.677198,
})*/,
SpawnPoint {
team: None,
x: -595.162,
y: -86.909,
z: 68.746,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.998860,
z: 0.000000,
w: 0.047732,
})*/,
SpawnPoint {
team: None,
x: -433.837,
y: -88.144,
z: 178.390,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.953253,
z: 0.000000,
w: 0.302173,
})*/,
SpawnPoint {
team: None,
x: -472.190,
y: -86.592,
z: 78.155,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.920108,
z: 0.000000,
w: 0.391665,
})*/,
SpawnPoint {
team: None,
x: -344.647,
y: -86.655,
z: 67.668,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.986668,
z: 0.000000,
w: -0.162743,
})*/,
SpawnPoint {
team: None,
x: -333.907,
y: -84.586,
z: -1.584,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.949104,
z: 0.000000,
w: -0.314962,
})*/,
SpawnPoint {
team: None,
x: -430.848,
y: -86.592,
z: 38.438,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.271948,
z: 0.000000,
w: 0.962312,
})*/,
SpawnPoint {
team: None,
x: -388.080,
y: -83.741,
z: 97.891,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.981779,
z: 0.000000,
w: -0.190025,
})*/,
SpawnPoint {
team: None,
x: -639.408,
y: -78.957,
z: -9.293,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.804873,
z: 0.000000,
w: 0.593447,
})*/,
SpawnPoint {
team: None,
x: -483.437,
y: -90.922,
z: 32.947,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.735801,
z: 0.000000,
w: 0.677198,
})*/,
SpawnPoint {
team: None,
x: -415.430,
y: -77.088,
z: -256.397,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.058189,
z: 0.000000,
w: 0.998306,
})*/,
SpawnPoint {
team: None,
x: -188.707,
y: -86.592,
z: -53.222,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.368935,
z: 0.000000,
w: 0.929455,
})*/,
SpawnPoint {
team: None,
x: -495.496,
y: -91.344,
z: -83.920,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.922988,
z: 0.000000,
w: 0.384829,
})*/,
SpawnPoint {
team: None,
x: -315.955,
y: -82.579,
z: -199.690,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.452432,
z: 0.000000,
w: -0.891799,
})*/,
SpawnPoint {
team: None,
x: -331.056,
y: -83.139,
z: -70.541,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.407554,
z: 0.000000,
w: 0.913181,
})*/,
].into_iter().map(|x| x.offset(387.552, 105.420, -16.572)).collect(),
bases: vec![
CaptureBase {
team: 0,
x: 195.972,
y: 18.370,
z: -181.488,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: -182.556,
y: 18.390,
z: 196.416,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
],
capture_points: vec![
CapturePoint {
x: -26.760,
y: 23.316,
z: -247.920,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.359809,
x: 0.0,
y: -0.933026,
z: 0.0,
})*/,
CapturePoint {
x: 36.000,
y: 16.944,
z: 36.000,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: -0.876506,
x: 0.0,
y: -0.481392,
z: 0.0,
})*/,
CapturePoint {
x: -247.920,
y: 23.316,
z: -24.720,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
}/*.rotated(num_quaternion::Quaternion {
w: 0.937230,
x: 0.0,
y: -0.348713,
z: 0.0,
})*/,
],
equalizer: Point {
x: -108.000,
y: 9.276,
z: -108.000,
},
});
map.insert(super::combat::GameMap::Neptune3, MapConfig { // level10
spawn_points: vec![
// team 0
SpawnPoint {
team: Some(0),
x: 112.560,
y: 41.0682,
z: -177.072,
},
SpawnPoint {
team: Some(0),
x: 172.716,
y: 42.917,
z: -143.796,
},
SpawnPoint {
team: Some(0),
x: 165.696,
y: 43.337,
z: -166.644,
},
SpawnPoint {
team: Some(0),
x: 174.360,
y: 41.7932,
z: -124.560,
},
SpawnPoint {
team: Some(0),
x: 115.944,
y: 41.0492,
z: -125.136,
},
SpawnPoint {
team: Some(0),
x: 121.488,
y: 42.8753,
z: -139.692,
},
SpawnPoint {
team: Some(0),
x: 161.700,
y: 42.803,
z: -130.848,
},
SpawnPoint {
team: Some(0),
x: 128.760,
y: 41.9734,
z: -175.392,
},
SpawnPoint {
team: Some(0),
x: 118.152,
y: 43.127,
z: -161.844,
},
SpawnPoint {
team: Some(0),
x: 131.712,
y: 43.1972,
z: -127.668,
},
// team 1
SpawnPoint {
team: Some(1),
x: -141.600,
y: 43.090,
z: 122.496,
},
SpawnPoint {
team: Some(1),
x: -158.124,
y: 43.122,
z: 121.536,
},
SpawnPoint {
team: Some(1),
x: -126.492,
y: 42.652,
z: 166.764,
},
SpawnPoint {
team: Some(1),
x: -128.352,
y: 42.895,
z: 132.768,
},
SpawnPoint {
team: Some(1),
x: -171.864,
y: 43.1253,
z: 130.596,
},
SpawnPoint {
team: Some(1),
x: -140.580,
y: 42.8625,
z: 176.520,
},
SpawnPoint {
team: Some(1),
x: -120.744,
y: 42.014,
z: 179.496,
},
SpawnPoint {
team: Some(1),
x: -171.708,
y: 43.7184,
z: 115.260,
},
SpawnPoint {
team: Some(1),
x: -126.804,
y: 42.789,
z: 118.284,
},
SpawnPoint {
team: Some(1),
x: -166.608,
y: 42.4292,
z: 167.148,
},
// pit
SpawnPoint {
team: None,
x: -14.652,
y: 17.145,
z: -8.028,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.309773,
z: 0.000000,
w: -0.950811,
})*/,
SpawnPoint {
team: None,
x: -99.480,
y: 35.589,
z: -105.240,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.801914,
z: 0.000000,
w: -0.597439,
})*/,
SpawnPoint {
team: None,
x: -42.204,
y: 42.153,
z: -41.256,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.866982,
z: 0.000000,
w: 0.498340,
})*/,
SpawnPoint {
team: None,
x: 72.072,
y: 13.689,
z: 175.692,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.999867,
z: 0.000000,
w: 0.016332,
})*/,
SpawnPoint {
team: None,
x: 90.096,
y: 11.121,
z: 89.964,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.154486,
z: 0.000000,
w: -0.987995,
})*/,
SpawnPoint {
team: None,
x: -172.284,
y: 37.701,
z: 29.940,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.506564,
z: 0.000000,
w: 0.862203,
})*/,
SpawnPoint {
team: None,
x: -44.736,
y: 35.193,
z: -125.076,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.072266,
z: 0.000000,
w: 0.997385,
})*/,
SpawnPoint {
team: None,
x: 115.668,
y: 24.849,
z: -27.408,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.750026,
z: 0.000000,
w: 0.661408,
})*/,
SpawnPoint {
team: None,
x: 181.152,
y: 17.241,
z: -8.268,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.299827,
z: 0.000000,
w: 0.953994,
})*/,
SpawnPoint {
team: None,
x: 73.932,
y: 43.713,
z: -74.148,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.368328,
z: 0.000000,
w: 0.929696,
})*/,
SpawnPoint {
team: None,
x: 49.488,
y: 16.713,
z: -20.004,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.368328,
z: 0.000000,
w: 0.929696,
})*/,
SpawnPoint {
team: None,
x: 155.532,
y: 16.413,
z: 77.208,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.684988,
z: 0.000000,
w: 0.728555,
})*/,
SpawnPoint {
team: None,
x: -124.620,
y: 37.437,
z: -112.416,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.036114,
z: 0.000000,
w: 0.999348,
})*/,
SpawnPoint {
team: None,
x: 0.240,
y: 45.117,
z: -62.880,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.072266,
z: 0.000000,
w: 0.997385,
})*/,
SpawnPoint {
team: None,
x: -166.080,
y: 44.565,
z: 90.720,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.995887,
z: 0.000000,
w: 0.090600,
})*/,
SpawnPoint {
team: None,
x: 16.920,
y: 17.625,
z: 165.360,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: -0.847469,
z: 0.000000,
w: -0.530845,
})*/,
SpawnPoint {
team: None,
x: 42.120,
y: 13.689,
z: 153.720,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.659050,
z: 0.000000,
w: 0.752099,
})*/,
SpawnPoint {
team: None,
x: -75.600,
y: 46.185,
z: 27.120,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.866982,
z: 0.000000,
w: 0.498340,
})*/,
SpawnPoint {
team: None,
x: -28.164,
y: 41.205,
z: -87.228,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.801914,
z: 0.000000,
w: -0.597439,
})*/,
SpawnPoint {
team: None,
x: 33.120,
y: 13.269,
z: 25.200,
}/*.with_rotation(num_quaternion::Quaternion {
x: 0.000000,
y: 0.309773,
z: 0.000000,
w: -0.950811,
})*/,
],
bases: vec![
CaptureBase {
team: 0,
x: 143.880,
y: 42.270,
z: -151.440,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
CaptureBase {
team: 1,
x: -149.520,
y: 42.290,
z: 147.240,
radius: DEFAULT_BASE_RADIUS,
percent_per_second: DEFAULT_BASE_PERCENT_PER_SECOND,
},
],
capture_points: vec![
CapturePoint {
x: 155.64,
y: 13.560,
z: 22.200,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
CapturePoint {
x: -90.000,
y: 33.290,
z: -90.000,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
CapturePoint {
x: 22.212,
y: 13.560,
z: 157.656,
radius: DEFAULT_CAPTURE_RADIUS,
percent_per_second: DEFAULT_CAPTURE_PERCENT_PER_SECOND,
},
],
equalizer: Point {
x: 26.040,
y: 11.436,
z: 26.076,
},
});
map
}
/*const fn corner_to_center(corner: (f32, f32, f32), radius: f32) -> (f32, f32, f32) {
(corner.0 + radius, corner.1, corner.2 + radius)
}*/