Add minimal Pit implementation (without win conditions) #34

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NG (Graham) committed 2025-09-09 23:36:34 -04:00
1 parent e33a499415
commit f2de67b338
13 files changed
+427 -49

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@@ -21,6 +21,10 @@ impl CustomGameLogic for NoOpLogic {
true
}
async fn on_kill_bonus(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _killer: u8, _victim: u8) -> bool {
true
}
async fn extra_sync_events(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _player: &crate::matches::generic::UserConnection) -> Vec<crate::matches::RlnlPacket> {
Vec::default()
}
@@ -42,4 +46,8 @@ impl CustomGameLogic for NoOpLogic {
}
async fn on_custom(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _user_id: i32, _event: rlnl::event_code::NetworkEvent, _property: literustlib::packet::Property, _data: Box<dyn crate::Broadcastable>) {}
async fn on_spot_vehicle(&self, _generic: &crate::matches::GenericGamemodeEngine<Self>, _user_id: i32, _remote_player: u8) -> bool {
true
}
}