Add pit spawn points #34

This commit is contained in:
NG (Graham) committed 2025-09-13 17:36:35 -04:00
1 parent 82cc2dcf1b
commit c85d4bbc38
11 files changed
+2186 -260

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+61 -57
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@@ -1073,6 +1073,8 @@ impl <L: super::CustomGameLogic> GenericGamemodeEngine<L> {
&connection.connection)
.await?;
let spawn_data_already_handled = extra_packets.iter().any(|packet| matches!(packet.event, rlnl::event_code::NetworkEvent::FreeSpawnPoint));
for packet in extra_packets {
sender.send_data(
&*packet.data,
@@ -1096,66 +1098,68 @@ impl <L: super::CustomGameLogic> GenericGamemodeEngine<L> {
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
if map.spawns.is_empty() {
// fallback
for i in 0..num_players {
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((10.0 * (i as f32), 100.0, 10.0 * (i as f32))),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
},
owner: i,
},
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
}
} else {
let mut last_spawn_point = std::collections::HashMap::with_capacity(2); // team -> last index
for player in players.iter() {
let team = player.team as u8;
if let Some(team_points) = map.spawns.get(&team) {
if !team_points.is_empty() {
let spawn_index = if let Some(last_spawn_i) = last_spawn_point.get_mut(&team) {
*last_spawn_i = (*last_spawn_i + 1) % team_points.len();
*last_spawn_i
} else {
last_spawn_point.insert(team, 0usize);
0
};
let spawn = &team_points[spawn_index];
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((spawn.x, spawn.y, spawn.z)),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
},
owner: player.player_id,
},
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
continue;
}
}
if !spawn_data_already_handled {
if map.spawns.is_empty() {
// fallback
log::warn!("No spawn point found for player {} on team {}, using bad fallback", player.player_id, team);
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((10.0 * (player.player_id as f32), 100.0, 10.0 * (team as f32) + 10.0)),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
for i in 0..num_players {
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((10.0 * (i as f32), 100.0, 10.0 * (i as f32))),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
},
owner: i,
},
owner: player.player_id,
},
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
}
} else {
let mut last_spawn_point = std::collections::HashMap::with_capacity(2); // team -> last index
for player in players.iter() {
let team = player.team as u8;
if let Some(team_points) = map.spawns.get(&team) {
if !team_points.is_empty() {
let spawn_index = if let Some(last_spawn_i) = last_spawn_point.get_mut(&team) {
*last_spawn_i = (*last_spawn_i + 1) % team_points.len();
*last_spawn_i
} else {
last_spawn_point.insert(team, 0usize);
0
};
let spawn = &team_points[spawn_index];
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((spawn.x, spawn.y, spawn.z)),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
},
owner: player.player_id,
},
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
continue;
}
}
// fallback
log::warn!("No spawn point found for player {} on team {}, using bad fallback", player.player_id, team);
sender.send_data(
&rlnl::events::sync::SpawnPoint {
pos: rlnl::types::PosQuatPair {
pos: rlnl::types::CompressedVec3::from((10.0 * (player.player_id as f32), 100.0, 10.0 * (team as f32) + 10.0)),
rot: rlnl::types::CompressedQuat { x: 0, y: 0, z: 0 },
},
owner: player.player_id,
},
rlnl::event_code::NetworkEvent::FreeSpawnPoint,
literustlib::packet::Property::ReliableOrdered,
&connection.connection)
.await?;
}
}
}