Create initial multiplayer server skeleton

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NG (Graham) committed 2025-07-01 20:04:11 -04:00
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commit c2dc6088a0
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[package]
name = "rc_multiplayer"
version.workspace = true
edition.workspace = true
repository.workspace = true
license.workspace = true
authors.workspace = true
readme.workspace = true
[dependencies]
log.workspace = true
env_logger.workspace = true
tokio = { version = "1.43", features = [ "net", "macros", "rt-multi-thread", "io-util" ] }
clap.workspace = true
oj_rc_core = { version = "*", path = "../rc_core" }
async-trait.workspace = true
bytes = "1.10"
literustlib_server = { version = "0.1", path = "../../LiteRustLib/server" }
literustlib = { version = "0.1", path = "../../LiteRustLib" }
rlnl = { version = "0.1", path = "../../rlnl" }