Add network-layer multiplayer disconnect handling

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NG (Graham) committed 2026-01-07 21:09:38 -05:00
1 parent 1d0831d307
commit ac9e2a9fcd
10 files changed
+64 -18

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@@ -2084,9 +2084,7 @@ checksum = "6373607a59f0be73a39b6fe456b8192fcc3585f602af20751600e974dd455e77"
[[package]]
name = "literustlib"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5222104a5463f3fca3aa822be1c1357fb07115cb7ba9bff7dc45aff781675ddd"
version = "0.4.0"
dependencies = [
"bytes",
"num_enum 0.7.5",
@@ -2094,9 +2092,7 @@ dependencies = [
[[package]]
name = "literustlib_server"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e2a39663abd3744e73be2609acf1362d15fce68d386cc796ed17aedd302f872e"
version = "0.4.0"
dependencies = [
"async-recursion",
"async-trait",