Use elimination config from file instead of hardcoded #30

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NG (Graham) committed 2025-07-22 22:39:38 -04:00
1 parent fd11b8746b
commit a904423a83
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@@ -26,7 +26,7 @@ async fn main() -> std::io::Result<()> {
let users = std::sync::Arc::new(oj_rc_core::persist::user::UserImpl::load(&args.data, &config).await.expect("Bad user data"));
users.multiplayer_init().await.expect("Multiplayer init task failed");
let parsers = oj_rc_core::cubes::CubeParsers::new(&config);
let matches = matches::GameMatches::new();
let matches = matches::GameMatches::new(&config);
let matches_chann = matches.spawn();
let init_ctx = InitConfig {