Add immediate variant for singleplayer vehicle, misc tweaks

This commit is contained in:
NG (Graham) committed 2025-05-31 11:38:41 -04:00
1 parent 093bc42e97
commit 9281069374
5 files changed
+46 -36

No files matched your search

+6 -6
View File
@@ -227,13 +227,13 @@ fn default_game_modes() -> GameModes {
GameModes {
battle_arena: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
respawn_full_heal_duration: 0.5,
kill_limit: 0,
game_time_m: 20,
},
elimination: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
respawn_full_heal_duration: 0.5,
kill_limit: 10,
game_time_m: 10,
},
@@ -245,7 +245,7 @@ fn default_game_modes() -> GameModes {
},
team_deathmatch: GameMode {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 10.0,
respawn_full_heal_duration: 0.5,
kill_limit: 10,
game_time_m: 10,
},
@@ -321,17 +321,17 @@ pub(super) fn default_campaigns() -> super::SingleplayerConfig {
vehicles: vec![
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGnius".to_owned(),
username: "NGnius!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
},
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGram".to_owned(),
username: "NGram!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
},
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGniusness".to_owned(),
username: "NGniusness!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
},
],