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Implement lobby parts of custom games #38
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@@ -87,6 +87,17 @@ pub enum CheckCanJoinQueueResponseCode {
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UserNotInSession5 = 5,
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}
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#[repr(u8)]
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#[derive(Copy, Clone)]
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pub enum ChangeTeamResponseCode {
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UnknownFail0 = 0,
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UserIsNotSessionLeader = 1,
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UnknownFail2 = 2,
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UnknownFail3 = 3,
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Success = 4,
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UnknownFail5 = 5,
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}
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#[repr(u8)]
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#[derive(Copy, Clone)]
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pub enum PlayerSessionStatus {
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