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Implement non-event part of singleplayer for #7
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@@ -9,4 +9,5 @@ pub trait ConfigProvider<C> {
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fn ids(&self) -> Vec<u32>;
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fn regen_config(&self) -> Typed<C>;
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fn after_battle_vote_config(&self) -> Typed<C>;
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fn game_mode_config(&self) -> Typed<C>;
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}
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