mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
256 lines
15 KiB
Rust
256 lines
15 KiB
Rust
pub struct LnlEventHandler {
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event_handlers: std::collections::HashMap<u16, Box<dyn super::EventCodeHandler>>,
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}
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impl LnlEventHandler {
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pub async fn new(init_ctx: &crate::InitConfig) -> Self {
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let mut event_handlers = std::collections::HashMap::new();
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// init event code handlers
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Self {
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event_handlers
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}
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}
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}
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#[async_trait::async_trait]
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impl literustlib_server::EventHandler for LnlEventHandler {
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type PacketData = super::PacketData;
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type UserData = super::UserData;
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async fn on_receive(&self, data: Self::PacketData, _header: &literustlib::packet::Header, peer: &mut literustlib_server::Connection<Self::PacketData>, user: &Self::UserData, sender: &literustlib_server::DataSender<Self::PacketData>) {
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log::debug!("Got event {:?} (len: {}) from connection id {}", data.variant, data.data.len(), peer.id());
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if let Some(handler) = self.event_handlers.get(&(data.variant as u16)) {
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handler.handle(&data.data, peer, user, sender).await;
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} else {
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#[cfg(debug_assertions)]
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{
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panic!("Unsupported event variant {:?} ({}), pls fix!!!\n {:?}", data.variant, data.variant as u16, &data.data[..]);
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}
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#[cfg(not(debug_assertions))]
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{
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log::warn!("Unsupported event variant {:?} ({}), pls fix!!!", data.variant, data.variant as u16);
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}
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}
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}
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async fn on_connect_start(&self, addr: &core::net::SocketAddr, key: String, peer: &mut literustlib_server::Connection<Self::PacketData>) -> Option<Self::UserData> {
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log::debug!("New connection started from {}!!! (key:{}, id:{})", addr, key, peer.id());
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//let mut buf = Vec::new();
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//literustlib::packet::Packet::with_data(literustlib::packet::Property::Reliable, &[9, 0, 0, 0, 0, 0]).dump(&mut buf).unwrap_or_default();
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//socket.send_to(&buf, addr).await.unwrap_or_default();
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Some(())
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}
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async fn on_connect_done(&self, peer: &mut literustlib_server::Connection<Self::PacketData>, _user: &Self::UserData, sender: &literustlib_server::DataSender<Self::PacketData>) {
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log::debug!("New connection completed (id:{})", peer.id());
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//let mut buf = Vec::new();
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//literustlib::packet::Packet::with_data(literustlib::packet::Property::Reliable, &[9, 0, 0, 0, 0, 0]).dump(&mut buf).unwrap_or_default();
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//socket.send_to(&buf, addr).await.unwrap_or_default();
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if let Err(e) = sender.send_to(bytes::Bytes::from_static(&[49, 0, 9, 0, 0, 0]), literustlib::packet::Property::Reliable, peer).await {
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log::error!("Failed to send rlnl OnConnectedToGameServer event: {}", e);
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}
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}
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}
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#[derive(Debug)]
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pub struct EventData {
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pub message_ty: crate::data::MessageType,
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pub variant: rlnl::event_code::NetworkEvent,
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pub data_size: u16,
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pub data: bytes::Bytes,
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}
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impl literustlib::packet::PacketData for EventData {
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fn parse(bytes: bytes::Bytes, _header: &literustlib::packet::Header) -> std::io::Result<Self> {
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if bytes.len() >= 6 {
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let data = bytes.slice(6..);
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let slice: &[u8] = &bytes[0..6];
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let net_message_num = i16::from_le_bytes([bytes[0], bytes[1]]);
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let net_message_type = crate::data::MessageType::from_i16(net_message_num).ok_or_else(|| std::io::Error::new(std::io::ErrorKind::Unsupported, format!("Unsupported message type {}", net_message_num)))?;
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let event_code = i16::from_le_bytes([bytes[2], bytes[3]]);
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let data_size = u16::from_le_bytes([bytes[4], bytes[5]]);
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if let Some(event_variant) = i16_to_event(event_code) {
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Ok(Self {
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message_ty: net_message_type,
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variant: event_variant,
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data_size,
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data,
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})
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} else {
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Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "Invalid packet code"))
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}
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} else {
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Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "Packet data is not long enough"))
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}
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}
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fn dump(&self) -> Vec<u8> {
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use std::io::Write;
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let mut buf = Vec::new();
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buf.write_all(&(self.variant as u16).to_be_bytes()).unwrap();
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buf.write_all(&self.data).unwrap();
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buf
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}
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}
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fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
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match num {
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0 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer),
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1 => Some(rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer),
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2 => Some(rlnl::event_code::NetworkEvent::OnConnectedToLobbyServer),
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3 => Some(rlnl::event_code::NetworkEvent::OnDisconnectingFromLobbyServer),
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4 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromLobbyServer),
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5 => Some(rlnl::event_code::NetworkEvent::OnConnectedToServer),
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6 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToServer),
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7 => Some(rlnl::event_code::NetworkEvent::OnConnectionLost),
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8 => Some(rlnl::event_code::NetworkEvent::OnDisconnectedFromServer),
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9 => Some(rlnl::event_code::NetworkEvent::OnConnectedToGameServer),
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10 => Some(rlnl::event_code::NetworkEvent::OnServerStarted),
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11 => Some(rlnl::event_code::NetworkEvent::OnServerStopped),
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12 => Some(rlnl::event_code::NetworkEvent::OnPlayerConnectedToServer),
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13 => Some(rlnl::event_code::NetworkEvent::OnPlayerDisconnectedFromServer),
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14 => Some(rlnl::event_code::NetworkEvent::RequestRespawnPoint),
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15 => Some(rlnl::event_code::NetworkEvent::FreeSpawnPoint),
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16 => Some(rlnl::event_code::NetworkEvent::RequestTeamBaseModel),
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17 => Some(rlnl::event_code::NetworkEvent::RequestCapturePoints),
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18 => Some(rlnl::event_code::NetworkEvent::RequestEqualizerModel),
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19 => Some(rlnl::event_code::NetworkEvent::TeamBase),
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20 => Some(rlnl::event_code::NetworkEvent::RegisterCapturePoints),
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21 => Some(rlnl::event_code::NetworkEvent::RegisterEqualizer),
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22 => Some(rlnl::event_code::NetworkEvent::FreeRespawnPoint),
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23 => Some(rlnl::event_code::NetworkEvent::PlayerIDs),
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24 => Some(rlnl::event_code::NetworkEvent::SyncMachineCubes),
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25 => Some(rlnl::event_code::NetworkEvent::MachineDestroyed),
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26 => Some(rlnl::event_code::NetworkEvent::GameStarted),
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27 => Some(rlnl::event_code::NetworkEvent::OnPlayerInputChanged),
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28 => Some(rlnl::event_code::NetworkEvent::OnServerReceivedInputChange),
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29 => Some(rlnl::event_code::NetworkEvent::ClientUnregistered),
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30 => Some(rlnl::event_code::NetworkEvent::OnAnotherClientDisconnected),
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31 => Some(rlnl::event_code::NetworkEvent::OnClientReconnected),
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32 => Some(rlnl::event_code::NetworkEvent::DamageCube),
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33 => Some(rlnl::event_code::NetworkEvent::FireWeaponEffect),
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35 => Some(rlnl::event_code::NetworkEvent::FireMiss),
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36 => Some(rlnl::event_code::NetworkEvent::MultipleFireMisses),
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37 => Some(rlnl::event_code::NetworkEvent::CurrentGameTime),
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38 => Some(rlnl::event_code::NetworkEvent::EndGame),
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39 => Some(rlnl::event_code::NetworkEvent::GameWon),
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40 => Some(rlnl::event_code::NetworkEvent::GameLost),
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41 => Some(rlnl::event_code::NetworkEvent::GameWonBaseDestroyed),
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42 => Some(rlnl::event_code::NetworkEvent::GameLostBaseDestroyed),
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43 => Some(rlnl::event_code::NetworkEvent::BuffTeamPlayers),
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44 => Some(rlnl::event_code::NetworkEvent::PlayerThreateningBase),
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45 => Some(rlnl::event_code::NetworkEvent::TimeToGameStart),
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46 => Some(rlnl::event_code::NetworkEvent::SetRespawnWaitingTime),
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47 => Some(rlnl::event_code::NetworkEvent::TeamBaseState),
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48 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStart),
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49 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureReset),
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50 => Some(rlnl::event_code::NetworkEvent::TeamBaseCaptureStop),
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51 => Some(rlnl::event_code::NetworkEvent::TeamBaseSectionComplete),
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52 => Some(rlnl::event_code::NetworkEvent::TeamBaseFinalSectionComplete),
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53 => Some(rlnl::event_code::NetworkEvent::TeamBaseInitialise),
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54 => Some(rlnl::event_code::NetworkEvent::GetClientPings),
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55 => Some(rlnl::event_code::NetworkEvent::SetClientPing),
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56 => Some(rlnl::event_code::NetworkEvent::WarnPlayer),
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57 => Some(rlnl::event_code::NetworkEvent::EnemySpotted),
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58 => Some(rlnl::event_code::NetworkEvent::RemoteEnemySpotted),
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59 => Some(rlnl::event_code::NetworkEvent::AssistBonusRequest),
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60 => Some(rlnl::event_code::NetworkEvent::TeamBaseContested),
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61 => Some(rlnl::event_code::NetworkEvent::AcquireRemoteAI),
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63 => Some(rlnl::event_code::NetworkEvent::KillBonusRequest),
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64 => Some(rlnl::event_code::NetworkEvent::EACRegisterToken),
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65 => Some(rlnl::event_code::NetworkEvent::HeallingAssistBonusRequest),
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66 => Some(rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest),
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67 => Some(rlnl::event_code::NetworkEvent::DefendTheBaseBonusRequest),
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68 => Some(rlnl::event_code::NetworkEvent::DestroyCubesBonusRequest),
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69 => Some(rlnl::event_code::NetworkEvent::DestroyHealCubesPointsAwarded),
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70 => Some(rlnl::event_code::NetworkEvent::ConfirmedKill),
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71 => Some(rlnl::event_code::NetworkEvent::BonusesFlushDone),
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72 => Some(rlnl::event_code::NetworkEvent::AlignmentRectifierStarted),
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73 => Some(rlnl::event_code::NetworkEvent::HealCubesBonusRequest),
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74 => Some(rlnl::event_code::NetworkEvent::SetShieldState),
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75 => Some(rlnl::event_code::NetworkEvent::TeamBaseLowHealth),
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76 => Some(rlnl::event_code::NetworkEvent::AwardTeamBaseProtoniumDestroyedRequest),
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77 => Some(rlnl::event_code::NetworkEvent::InitialiseGameStats),
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78 => Some(rlnl::event_code::NetworkEvent::UpdateGameStats),
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79 => Some(rlnl::event_code::NetworkEvent::MapPingEvent),
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80 => Some(rlnl::event_code::NetworkEvent::SurrenderRequest),
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81 => Some(rlnl::event_code::NetworkEvent::HealSelf),
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82 => Some(rlnl::event_code::NetworkEvent::HealSelfResponse),
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83 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteStarted),
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84 => Some(rlnl::event_code::NetworkEvent::SurrenderVoteCast),
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85 => Some(rlnl::event_code::NetworkEvent::CurrentSurrenderVotes),
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86 => Some(rlnl::event_code::NetworkEvent::SurrenderAccepted),
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87 => Some(rlnl::event_code::NetworkEvent::SurrenderDeclined),
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88 => Some(rlnl::event_code::NetworkEvent::SetSurrenderTimes),
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89 => Some(rlnl::event_code::NetworkEvent::SetFinalGameScore),
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90 => Some(rlnl::event_code::NetworkEvent::PitLeaderBoardUpdate),
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91 => Some(rlnl::event_code::NetworkEvent::PitModeState),
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93 => Some(rlnl::event_code::NetworkEvent::ValidateGameGuid),
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94 => Some(rlnl::event_code::NetworkEvent::GameGuidValidated),
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95 => Some(rlnl::event_code::NetworkEvent::PlayerInsideBase),
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97 => Some(rlnl::event_code::NetworkEvent::ConfirmedAssist),
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98 => Some(rlnl::event_code::NetworkEvent::LockOnNotification),
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99 => Some(rlnl::event_code::NetworkEvent::LockOnNotificationBroadcast),
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100 => Some(rlnl::event_code::NetworkEvent::ShieldSpawned),
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101 => Some(rlnl::event_code::NetworkEvent::SpawnShield),
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102 => Some(rlnl::event_code::NetworkEvent::BroadcastOpenShield),
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103 => Some(rlnl::event_code::NetworkEvent::OpenShield),
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104 => Some(rlnl::event_code::NetworkEvent::BroadcastInvisible),
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105 => Some(rlnl::event_code::NetworkEvent::MakeInvisible),
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106 => Some(rlnl::event_code::NetworkEvent::BroadcastVisible),
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107 => Some(rlnl::event_code::NetworkEvent::MakeVisible),
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108 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect),
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109 => Some(rlnl::event_code::NetworkEvent::ActivateTeleportEffect),
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110 => Some(rlnl::event_code::NetworkEvent::BroadcastActivateReadyEffect),
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111 => Some(rlnl::event_code::NetworkEvent::ActivateReadyEffect),
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112 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator),
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113 => Some(rlnl::event_code::NetworkEvent::SpawnEmpLocator),
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114 => Some(rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect),
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115 => Some(rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect),
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116 => Some(rlnl::event_code::NetworkEvent::WeaponSelect),
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117 => Some(rlnl::event_code::NetworkEvent::BroadcastWeaponSelect),
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118 => Some(rlnl::event_code::NetworkEvent::HostAIs),
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119 => Some(rlnl::event_code::NetworkEvent::HealAlly),
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120 => Some(rlnl::event_code::NetworkEvent::HealAllyResponse),
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121 => Some(rlnl::event_code::NetworkEvent::SelfDestructClassicMode),
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122 => Some(rlnl::event_code::NetworkEvent::GameModeSettings),
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123 => Some(rlnl::event_code::NetworkEvent::TeamDeathMatchState),
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124 => Some(rlnl::event_code::NetworkEvent::ClientDisconnecting),
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125 => Some(rlnl::event_code::NetworkEvent::SendBonus),
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126 => Some(rlnl::event_code::NetworkEvent::TestConnection),
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127 => Some(rlnl::event_code::NetworkEvent::MachineDestroyedConfirmed),
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128 => Some(rlnl::event_code::NetworkEvent::EnergyModuleActivated),
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129 => Some(rlnl::event_code::NetworkEvent::BroadcastLoadingProgress),
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130 => Some(rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers),
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131 => Some(rlnl::event_code::NetworkEvent::LoadingComplete),
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132 => Some(rlnl::event_code::NetworkEvent::GameAborted),
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134 => Some(rlnl::event_code::NetworkEvent::SendDamagedByEnemyShield),
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135 => Some(rlnl::event_code::NetworkEvent::DamagedByEnemyShield),
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136 => Some(rlnl::event_code::NetworkEvent::EqualizerNotification),
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137 => Some(rlnl::event_code::NetworkEvent::CapturePointProgress),
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138 => Some(rlnl::event_code::NetworkEvent::CapturePointNotification),
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140 => Some(rlnl::event_code::NetworkEvent::RadarModuleActivated),
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141 => Some(rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated),
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142 => Some(rlnl::event_code::NetworkEvent::EACMessage),
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143 => Some(rlnl::event_code::NetworkEvent::Taunt),
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144 => Some(rlnl::event_code::NetworkEvent::MachineFullHealth),
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145 => Some(rlnl::event_code::NetworkEvent::RequestSync),
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146 => Some(rlnl::event_code::NetworkEvent::BeginSync),
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147 => Some(rlnl::event_code::NetworkEvent::EndOfSync),
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148 => Some(rlnl::event_code::NetworkEvent::SyncTeamBaseCubes),
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150 => Some(rlnl::event_code::NetworkEvent::SyncEqualizerNotification),
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151 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequest),
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152 => Some(rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete),
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153 => Some(rlnl::event_code::NetworkEvent::DamageCubeEffectOnly),
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154 => Some(rlnl::event_code::NetworkEvent::DamageCubeNoEffect),
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155 => Some(rlnl::event_code::NetworkEvent::DestroyCubeEffectOnly),
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156 => Some(rlnl::event_code::NetworkEvent::DestroyCubeNoEffect),
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157 => Some(rlnl::event_code::NetworkEvent::DestroyCubesFull),
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170 => Some(rlnl::event_code::NetworkEvent::LongPlayValue),
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171 => Some(rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle),
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172 => Some(rlnl::event_code::NetworkEvent::CosmeticAction),
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_ => None,
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}
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}
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